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Virtual Gardening
To many gardeners, the idea that gardening can be turned into an exciting computer game is very hard to believe. But there are several successful game franchises that feature gardening as a core component of the game experience. Everything from ... [... more]
Gardening Talk

Alan Campbell
Alan Campbell turned down a life as a designer and programmer on the vastly successful Grand Theft Auto computer games to enter the world of fiction with his debut novel, In this stunning follow-up to his epic fantasy debut, Alan Campbell propels ... [... more]
Random House

Jane Jensen
Jane Jensen has been both a computer programmer and a computer game designer, winning accolades for her interactive mystery series "Gabriel Knight." Technology is a second love; her first is humanities. She has had an interest in comparative ... [... more]
Random House

Michael A. Stackpole
Michael A. Stackpole is an award-winning author, editor, game and computer game designer. As always, he spends his spare time playing indoor soccer and now has a new hobby, podcasting. Mike will publish To learn more about Mike's podcasting, ... [... more]
Random House

Mike Searle
Mike Searle remembers playing the simple yet addictive Missile Command, and the days of Atari Adventure, where your square hero could end up in a hollow dragon stomach. His desire to play computer games into the wee hours of the morning really ... [... more]
Random House

Rise of the Argonauts
Ron Dulin is the former managing editor of LAPTOP Magazine, and former executive editor of GameSpot.com. He has been a contributor to almost every PC and video gaming magazine, including Computer Gaming World, Computer Games Strategy Plus, GMR, ... [... more]
Random House

David Levy
David Levy is an internationally recognized expert on artificial intelligence and the president of the International Computer Games Association. He is also the author of the industry primer Robots Unlimited. He lives in London. [... more]
Harper Collins

Paul Kidby
Paul Kidby became a freelance illustrator in 1986. Since then he has worked on projects ranging from computer game packaging to magazine covers. He began reading the Discworld novels in 1993 and was immediately inspired. He has produced, with ... [... more]
Harper Collins
 
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